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European Projects, News

Second Unity Europe Multiplier Event Engages Young Adults in Málaga to Showcase Project Results

Málaga, Spain – October 6, 2025 – On the same day as its first successful session, IT Solutions for All, together with the associated partner Arrabal-AID, organised a second UNITY EUROPE multiplier event at another Arrabal-AID training centre in Málaga. This event gathered 14 young adult participants enrolled in a Multifunctional Virtual Monitor training course, offering them an engaging introduction to the project’s innovative educational resources. During the session, facilitators presented the goals, activities and expected outcomes of the UNITY EUROPE project, an Erasmus+ KA2 initiative co-funded by the European Union. The project aims to enhance the social and professional integration of young immigrants (aged 18 to 30) in Europe by equipping them with essential skills and fostering active citizenship. A central feature of the event was the presentation of the UNITY EUROPE card game, which forms part of the project’s educational outputs. Participants were introduced to the game’s purpose, mechanics and use in non-formal learning environments. The card game generated lively discussion among attendees, who recognised its potential to encourage creativity, problem-solving and teamwork within their training pathway. Throughout the session, the group engaged in conversations on youth participation, inclusion, digital competences and collaborative learning, supported by the interactive format of the event. The active involvement and positive feedback from participants highlighted the relevance of blending playful methodologies with vocational training. This second UNITY EUROPE multiplier event further reinforced the project’s mission to disseminate its results across local youth communities and strengthen cooperation among organisations committed to innovation in education. Find out more about Unity Europe at www.unity-europe.eu.

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European Projects, News

Unity Europe Multiplier Event Showcases Innovative Educational Tools for Young Adults in Málaga

Málaga, Spain – October 6, 2025 – IT Solutions for All, in collaboration with tha associated partner Arrabal-AID, successfully hosted a UNITY EUROPE multiplier event aimed at promoting digital inclusion, active citizenship and youth empowerment. The session brought together 12 young adult participants currently enrolled in a Warehouse Assistant course, offering them the opportunity to explore new tools designed to support personal and professional growth. The event introduced the objectives, activities and expected impact of the UNITY EUROPE project, an initiative co-funded by the European Union through the Erasmus+ KA2 programme. The project focuses on enhancing the social and professional integration of young immigrants (aged 18 to 30) in Europe by equipping them with essential skills and fostering active citizenship. One of the highlights of the session was the presentation of the UNITY EUROPE card game, an interactive educational tool developed as part of the project. Participants had the chance to learn about the game’s structure, themes and intended use in non-formal education settings. The game sparked strong interest among attendees, who engaged in discussions about how such playful methodologies can support learning within their training programme and beyond. The UNITY EUROPE multiplier event in Málaga marks another significant step in disseminating the project’s results and strengthening cooperation between organisations committed to youth development. Find out more about Unity Europe at www.unity-europe.eu.

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European Projects, News

Unity Europe Successfully Hosts Multiplier Event in Málaga to Showcase Project Results

Málaga, Spain – October 2, 2024 – The Unity Europe project successfully held a multiplier event on October 2, 2024, at Arrabal-AID –associated partner of the project– headquarters, gathering 32 young participants from the European initiative “ALMA” (Aim, Learn, Master, Achieve), who traveled from the Baltic Institute of Technology in Lithuania to complete their practical training in Málaga. The event provided a platform to present the latest results of Unity Europe, a project co-funded by the European Union under the Erasmus+ Programme, Key Action 2 – Cooperation partnerships in youth, and implemented by a partnership of six organisations from France, Spain, Italy, Belgium, Cyprus and Türkiye. During the event in Málaga, participants explored the project’s digital platform, which is: The Multiplier Event was an opportunity for participants to engage with the tools, share experiences, and connect with the project partners, highlighting how Unity Europe supports young migrants in developing skills, building confidence, and fostering social inclusion across Europe. Find out more about Unity Europe at www.unity-europe.eu.

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European Projects, News

IT Solutions for All Organises Focus Points to Present the HYPATIA Project in Málaga

IT Solutions for All successfully hosted four Focus Points dedicated to the HYPATIA project, held at two different locations of the associated partner Arrabal-AID. The sessions brought together participants to explore the project’s key elements, including its objectives, expected results, and the main benefits of the HYPATIA OER Platform, one of the project’s central outputs. The platform is free of charge, open and accessible 24/7, user-friendly, and designed to host all the training courses developed within the project. It offers learners and educators a flexible, comprehensive, and easily accessible digital learning environment. During the Focus Points, ITSFA also conducted testing activities with participants, focusing on three training modules developed within HYPATIA: These tests provided valuable feedback on the content, usability, and overall impact of the modules, highlighting their practical relevance and value for diverse target groups. The HYPATIA project is a European initiative with partners from Italy, Spain, Malta, and the Czech Republic, aimed at addressing the digital gender gap. It focuses on housewives and women in unpaid caregiving roles, who often face social discrimination and are vulnerable to online risks. The project provides tailored digital literacy tools and training to empower these women, boosting their digital confidence, safety, and social inclusion. For more information about HYPATIA, please visit: www.hypatia-project.eu Follow us on:Facebook: https://www.facebook.com/hypatiaeuproject/YouTube: https://www.youtube.com/@Hypatia-projectEmail: hypatiaprojecteu@gmail.com

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European Projects, News

UNITY EUROPE LAUNCHES EDUCATIONAL CARD GAME TO PROMOTE EU VALUES AND SOCIAL INCLUSION

As part of its mission to promote inclusion, active citizenship and intercultural understanding, the Erasmus+ project UNITY EUROPE has launched an innovative educational card game aimed at young migrants and youth groups across Europe. This gamified tool is designed to help young people explore the values, rights, cultures and diversity of Europe in a fun, interactive, and educational way. The Unity Europe Card Game invites players to: Players move through the game by choosing avatars, rolling dice, and drawing cards with multiple categories:🔹 Trivia (e.g. EU institutions, geography, values)🔹 Glossary (EU and social concepts)🔹 Challenges (real-life moral dilemmas)🔹 Action Cards (promoting participation and solidarity)🔹 Intercultural Encounters🔹 Chance Cards (life events affecting gameplay) Developed as part of Work Package 3 (WP3), the card game complements the UNITY EUROPE training material by introducing non-formal learning and group reflection into educational settings. It is ideal for schools, youth centres, and intercultural workshops, and fully adaptable to different group sizes and languages. The game can be play ed directly online through the project platform, where a free printable version is also available. Accessible in multiple languages, it is ready for everyone to enjoy. Explore the game: https://www.unity-europe.eu/card-game.php?lang=EN Contact:Email: unity.europe.e@gmail.comFacebook: Unity Europe ProjectInstagram: unity_europe_project

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European Projects, News

UNITY EUROPE in motion: partners meet in Pescara to assess project progresses

On 30 October 2025, the partners of the UNITY EUROPE project gathered in Pescara, Italy, for a Transnational Project Meeting (TPM), hosted by the Italian partner EPIC. After months of development and collaboration, the consortium reached the crucial Test & Validation phase, which is a moment to put into practice the materials and digital resources created to support the social and professional integration of young immigrants between 18 and 30 years old. The agenda covered every step of the project’s journey: from management and coordination updates to pilot experiences shared by youth workers and participants. The focus was on evaluating the project progress and partners’ compliance with Quality Assurance standards including those related to the open educational platform, now enriched with new interactive functionalities and tested in real learning environments. Partners also dedicated time to dissemination and sustainability, closing the day with a shared vision for sustainability and future use of the project’s results across Europe. UNITY EUROPE, co-funded by the Erasmus+ Programme, unites six organisations from France, Spain, Italy, Belgium, Cyprus and Turkey. Together, they continue to design opportunities that help young people build a stronger sense of belonging and participation in European communities. To know more: Email: unity.europe.e@gmail.comFacebook: Unity Europe Project Instagram: unity_europe_project

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European Projects, News

AI VET Project Launches Open-Access Training Materials to Empower VET Educators in the Age of Artificial Intelligence

Seven practical modules — enriched with case studies and best practices — now available online to boost AI literacy, innovation, and pedagogical transformation across Europe The European project AI VET, co-funded by the Erasmus+ Programme of the European Union, proudly announces the release of its open-access training programme, created to help Vocational Education and Training (VET) professionals integrate Artificial Intelligence (AI) into their daily practice in meaningful and accessible ways. Developed collaboratively by partners from Spain, Italy, Poland, and Belgium, the training programme offers a structured, hands-on introduction to AI in education. It combines practical guidance, case studies, and real-life examples showing how AI can enhance teaching, learning, and institutional innovation in vocational contexts. The complete training offer is now freely accessible on the project’s official platform:www.aivet-training.eu/training.php Seven Modules for AI-Powered Education The training package includes seven thematic modules, each designed to explore a key dimension of AI integration in VET: Each module features case studies, examples of good practice, and links to useful tools, allowing educators to see how AI is already transforming VET classrooms across Europe. The content is fully aligned with the EntreComp and DigComp 2.2 frameworks, ensuring pedagogical and strategic coherence with European education standards. Accessible, Inclusive, and Multilingual All training materials are freely available in four languages—English, Spanish, Italian, and Polish—and can be accessed by teachers, trainers, and education managers seeking to enhance their digital and pedagogical competences. By combining AI awareness, practical experimentation, and real-life examples, the AI VET project empowers VET professionals to navigate digital transformation responsibly and confidently, while ensuring ethical, inclusive, and human-centred use of AI in education. For more information and to explore the training materials, visit:www.aivet-training.eu/training.php

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European Projects, News

AI VET Project Partners Gather in Málaga to Showcase AI-Based Training for VET Professionals

Meeting highlights the development of 7 beginner-friendly training modules for digital innovation in vocational education Partners of the European project AI VET will gather in Málaga for the next transnational project meeting, hosted by Spanish partner IT Solutions For All. The meeting marks a key milestone in the implementation of Work Package 3 (WP3), focused on the development of AI-based training materials tailored to the needs of vocational education and training (VET) professionals. During the event, each project partner will present the training modules they have developed, designed to introduce AI in education in a beginner-friendly and practical format. So far, partners have co-developed seven training modules covering a wide range of AI applications in teaching and training: Each module includes learning outcomes aligned with the EntreComp and DigComp2.2 frameworks, as well as clear objectives and practical case studies. The resources aim to empower VET teachers and trainers across Europe with the knowledge and confidence to integrate AI tools and thinking into their daily practice. All training materials will be made available in four languages (Spanish, English, Italian, Polish) and published as free and open-access content on the project’s official platform:🔗 https://www.aivet-training.eu/training.php At a later stage, the content will also be shared with key stakeholders in the VET and education sectors, with the goal of supporting wider dissemination and large-scale use across Europe. The Málaga meeting not only provides an opportunity to align and validate progress, but also reinforces the project’s commitment to inclusive, accessible, and forward-thinking innovation in vocational education.

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European Projects, News

AI VET Launches to Equip Educators for the Future: A New European Initiative Brings AI Training to VET

The AI VET project offers practical and inclusive resources for vocational education professionals across Europe. The European project AI VET has officially launched, marking an important step forward in helping educators across Europe prepare for the future of work. At a time when digitalisation and artificial intelligence are reshaping labour markets at unprecedented speed, the project aims to provide vocational education and training (VET) professionals with the knowledge, skills, and confidence to adapt—and lead. AI VET is built on a simple idea: teachers and trainers shouldn’t need to be AI experts to prepare students for an AI-powered world. What they do need are the right tools—clear, accessible, and relevant to their context. That’s where this project comes in. Across Europe, VET providers are facing a growing pressure to update training offers in line with emerging skills. Traditional qualifications and feedback mechanisms often lag behind market demands. Teachers are looking for support—not just in understanding what AI is, but in knowing how to use it practically, ethically, and confidently in the classroom. To address this, the AI VET consortium brings together seven partners from Spain, Italy, Poland, and Belgium, including VET schools, NGOs, SMEs, and e-learning specialists. Together, they are co-developing tools and resources designed specifically for non-expert educators working in a fast-changing environment. An education platform for teachers, built by beachers At the heart of the project is the AI VET digital platform, now officially online: www.aivet-training.eu The platform serves as a multilingual hub where users can access a growing library of open-access training content. All materials are available in English, Spanish, Italian, and Polish, and have been designed with beginner users in mind. Visitors to the platform can already explore: Everything is open, free, and ready to use—whether you are a VET trainer, a curriculum designer, or a policy stakeholder. What’s Coming Next Over the course of the project, the AI VET platform will host seven training modules, covering topics such as: Each module is structured around learning outcomes, real-life case studies, and references to key digital and entrepreneurial competence frameworks, ensuring that the material is both pedagogically sound and practically useful. As the project progresses, these resources will be tested, validated, and shared with stakeholders across the education and training landscape—with the goal of promoting large-scale uptake and long-term sustainability. AI VET is more than a training project—it is a shared European response to a shared European challenge. By empowering educators with the tools to navigate change, it also empowers learners to thrive in the digital future. For more information or to explore the platform, visit:👉 www.aivet-training.eu

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